Assault S13 Original battle style Difficulty 5/10
All For One (Youth age)
All For One (Youth age)'s original battle style, centered on Thunder Sepulture with Meteor Annihilation as the supporting upgrade.
Game plan
How All For One (Youth age) plays
A durable frontline style built to contest space and absorb pressure. Thunder Sepulture fires a piercing laser that explodes at impact or maximum range. Use Meteor Annihilation to support that plan, and preserve movement or defensive resources when committing.
Kit overview
Skills and special actions
Alpha
Thunder Sepulture
Fires a piercing laser that explodes at impact or maximum range.
Beta
Meteor Annihilation
Drops a line of explosive dark projectiles.
Gamma
Divine Judgment
Floats while charging a wide forward blast.
Special Action
Flight Command
Enables airborne flight.
Special Action
Phantom Strike
Strikes through walls and temporarily disables enemy Special Actions.
What works
Strengths
- Frontline durability
- Reliable space control
Watch for
Weaknesses
- Mobility and range vary by matchup
- Can be punished when frontline resources are spent carelessly
First matches
Beginner notes
- Learn the timing and resource limits of Thunder Sepulture before committing to long chases.
- Follow the suggested early breakpoints before spending cards on Divine Judgment, the final upgrade priority.