Assault S13 Original battle style Difficulty 5/10

All For One (Youth age)

All For One (Youth age)'s original battle style, centered on Thunder Sepulture with Meteor Annihilation as the supporting upgrade.

  • frontline
  • durable
  • assault
  • original-battle-style
All For One (Youth age) character artwork

Game plan

How All For One (Youth age) plays

A durable frontline style built to contest space and absorb pressure. Thunder Sepulture fires a piercing laser that explodes at impact or maximum range. Use Meteor Annihilation to support that plan, and preserve movement or defensive resources when committing.

Kit overview

Skills and special actions

Alpha

Thunder Sepulture

Fires a piercing laser that explodes at impact or maximum range.

Beta

Meteor Annihilation

Drops a line of explosive dark projectiles.

Gamma

Divine Judgment

Floats while charging a wide forward blast.

Special Action

Flight Command

Enables airborne flight.

Special Action

Phantom Strike

Strikes through walls and temporarily disables enemy Special Actions.

What works

Strengths

  • Frontline durability
  • Reliable space control

Watch for

Weaknesses

  • Mobility and range vary by matchup
  • Can be punished when frontline resources are spent carelessly

First matches

Beginner notes

  1. Learn the timing and resource limits of Thunder Sepulture before committing to long chases.
  2. Follow the suggested early breakpoints before spending cards on Divine Judgment, the final upgrade priority.