All For One
All For One's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
- HP
- 400
- Mobility
- 6/10
- Difficulty
- 8/10
Roster field guides
Browse all original characters and alternate battle styles, then filter by role, style, difficulty, or playstyle.
Interactive roster
59 of 59 roster entries
Ratings are editorial scores from 1–10; HP is sourced game data.
| Name | Role | Battle style | HP | Damage | Mobility | Range | Utility | Difficulty |
|---|---|---|---|---|---|---|---|---|
| Star and Stripe | Strike | Original | 350 | 9 | 7 | 8 | 8 | 7 |
| All For One — Factor Fusion | Strike | Factor Fusion | 350 | 8 | 5 | 6 | 4 | 6 |
| All Might | Assault | Original | 350 | 8 | 8 | 7 | 8 | 5 |
| Dabi — Crazy Torch | Strike | Crazy Torch | 350 | 8 | 5 | 6 | 4 | 6 |
| Denki Kaminari | Strike | Original | 350 | 8 | 5 | 6 | 4 | 6 |
| Eijiro Kirishima — Red Drive | Strike | Red Drive | 300 | 8 | 5 | 6 | 4 | 6 |
| Endeavor | Strike | Original | 350 | 8 | 5 | 6 | 4 | 6 |
| Hawks — Slicing Wind | Strike | Slicing Wind | 300 | 8 | 5 | 6 | 4 | 6 |
| Hitoshi Shinso | Strike | Original | 300 | 8 | 5 | 6 | 4 | 6 |
| Itsuka Kendo — Twin Palm Strike | Strike | Twin Palm Strike | 350 | 8 | 5 | 6 | 4 | 6 |
| Izuku Midoriya — Full Bullet | Strike | Full Bullet | 300 | 8 | 5 | 6 | 4 | 6 |
| Katsuki Bakugo | Strike | Original | 350 | 8 | 5 | 6 | 4 | 6 |
| Lady Nagant | Strike | Original | 250 | 8 | 5 | 6 | 4 | 6 |
| Mt. Lady | Assault | Original | 350 | 8 | 6 | 5 | 7 | 4 |
| Present Mic | Strike | Original | 300 | 8 | 5 | 6 | 4 | 6 |
| Shota Aizawa — Flow Runner | Strike | Flow Runner | 300 | 8 | 5 | 6 | 4 | 6 |
| Shoto Todoroki | Strike | Original | 350 | 8 | 5 | 6 | 4 | 6 |
| Tamaki Amajiki | Strike | Original | 350 | 8 | 5 | 6 | 4 | 6 |
| Tomura Shigaraki | Strike | Original | 300 | 8 | 5 | 6 | 4 | 6 |
| All For One (Youth age) | Assault | Original | 300 | 7 | 5 | 5 | 7 | 5 |
| Eijiro Kirishima | Assault | Original | 400 | 7 | 5 | 5 | 7 | 5 |
| Endeavor — Inferno Fist | Assault | Inferno Fist | 350 | 7 | 5 | 5 | 7 | 5 |
| Fumikage Tokoyami | Assault | Original | 300 | 7 | 5 | 5 | 7 | 5 |
| Hawks | Rapid | Original | 250 | 7 | 10 | 8 | 8 | 8 |
| Itsuka Kendo | Assault | Original | 400 | 7 | 5 | 5 | 7 | 5 |
| Izuku Midoriya | Assault | Original | 300 | 7 | 5 | 5 | 7 | 5 |
| Ochaco Uraraka — Zero Satellites | Assault | Zero Satellites | 350 | 7 | 5 | 5 | 7 | 5 |
| Overhaul — Blighted Precipice | Assault | Blighted Precipice | 300 | 7 | 5 | 5 | 7 | 5 |
| Tomura Shigaraki — Catastrophe | Assault | Catastrophe | 300 | 7 | 5 | 5 | 7 | 5 |
| All For One | Technical | Original | 400 | 6 | 6 | 6 | 7 | 8 |
| All Might — Gatling | Rapid | Gatling | 300 | 6 | 9 | 5 | 5 | 7 |
| Armored All Might | Technical | Original | 350 | 6 | 6 | 6 | 7 | 8 |
| Dabi | Technical | Original | 350 | 6 | 6 | 6 | 7 | 8 |
| Denki Kaminari — Lightning | Technical | Lightning | 350 | 6 | 6 | 6 | 7 | 8 |
| Himiko Toga | Technical | Original | 350 | 6 | 6 | 6 | 7 | 8 |
| Himiko Toga — Sting Dance | Rapid | Sting Dance | 300 | 6 | 9 | 5 | 5 | 7 |
| Izuku Midoriya OFA | Rapid | Original | 300 | 6 | 9 | 5 | 5 | 7 |
| Katsuki Bakugo — Cluster | Technical | Cluster | 300 | 6 | 6 | 6 | 7 | 8 |
| Katsuki Bakugo — Machine Gun | Rapid | Machine Gun | 250 | 6 | 9 | 5 | 5 | 7 |
| Mirio Togata | Rapid | Original | 250 | 6 | 9 | 5 | 5 | 7 |
| Mirio Togata — Sheer Counter | Technical | Sheer Counter | 300 | 6 | 6 | 6 | 7 | 8 |
| Mirko | Rapid | Original | 300 | 6 | 9 | 5 | 5 | 7 |
| Neito Monoma | Technical | Original | 300 | 6 | 6 | 6 | 7 | 8 |
| Nejire Hado | Technical | Original | 300 | 6 | 6 | 6 | 7 | 8 |
| Ochaco Uraraka | Rapid | Original | 300 | 6 | 9 | 5 | 5 | 7 |
| Present Mic — D.J. Board | Technical | D.J. Board | 300 | 6 | 6 | 6 | 7 | 8 |
| Shota Aizawa | Technical | Original | 300 | 6 | 6 | 6 | 7 | 8 |
| Shoto Todoroki — Ice Fang Wind Flame | Technical | Ice Fang Wind Flame | 350 | 6 | 6 | 6 | 7 | 8 |
| Tenya Iida | Rapid | Original | 300 | 6 | 9 | 5 | 5 | 7 |
| Tomura Shigaraki — Thousand-Hand Break | Technical | Thousand-Hand Break | 350 | 6 | 6 | 6 | 7 | 8 |
| Tsuyu Asui | Rapid | Original | 250 | 6 | 9 | 5 | 5 | 7 |
| Twice | Rapid | Original | 300 | 6 | 9 | 5 | 5 | 7 |
| Cementoss | Support | Original | 350 | 5 | 5 | 6 | 9 | 6 |
| Ibara Shiozaki | Support | Original | 400 | 5 | 5 | 6 | 9 | 6 |
| Kurogiri | Support | Original | 300 | 5 | 5 | 6 | 9 | 6 |
| Momo Yaoyorozu | Support | Original | 350 | 5 | 5 | 6 | 9 | 6 |
| Mr. Compress | Support | Original | 300 | 5 | 5 | 6 | 9 | 6 |
| Nejire Hado — Fairy | Support | Fairy | 300 | 5 | 5 | 6 | 9 | 6 |
| Overhaul | Support | Original | 350 | 5 | 5 | 6 | 9 | 6 |
All For One's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
All For One's Factor Fusion alternate battle style. A damage-focused style built to convert openings into direct pressure.
All For One (Youth age)'s original battle style. A durable frontline style built to contest space and absorb pressure.
A durable all-rounder with ranged pressure, vertical mobility, and tools for disrupting close fights.
All Might's Gatling alternate battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Armored All Might's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Cementoss's original battle style. A team-oriented style built to create safer fights and enable allies.
Dabi's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Dabi's Crazy Torch alternate battle style. A damage-focused style built to convert openings into direct pressure.
Denki Kaminari's original battle style. A damage-focused style built to convert openings into direct pressure.
Denki Kaminari's Lightning alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Eijiro Kirishima's original battle style. A durable frontline style built to contest space and absorb pressure.
Eijiro Kirishima's Red Drive alternate battle style. A damage-focused style built to convert openings into direct pressure.
Endeavor's original battle style. A damage-focused style built to convert openings into direct pressure.
Endeavor's Inferno Fist alternate battle style. A durable frontline style built to contest space and absorb pressure.
Fumikage Tokoyami's original battle style. A durable frontline style built to contest space and absorb pressure.
A highly mobile scout and skirmisher who pressures from the air and chooses when fights begin.
Hawks's Slicing Wind alternate battle style. A damage-focused style built to convert openings into direct pressure.
Himiko Toga's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Himiko Toga's Sting Dance alternate battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Hitoshi Shinso's original battle style. A damage-focused style built to convert openings into direct pressure.
Ibara Shiozaki's original battle style. A team-oriented style built to create safer fights and enable allies.
Itsuka Kendo's original battle style. A durable frontline style built to contest space and absorb pressure.
Itsuka Kendo's Twin Palm Strike alternate battle style. A damage-focused style built to convert openings into direct pressure.
Izuku Midoriya's original battle style. A durable frontline style built to contest space and absorb pressure.
Izuku Midoriya's Full Bullet alternate battle style. A damage-focused style built to convert openings into direct pressure.
Izuku Midoriya OFA's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Katsuki Bakugo's original battle style. A damage-focused style built to convert openings into direct pressure.
Katsuki Bakugo's Cluster alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Katsuki Bakugo's Machine Gun alternate battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Kurogiri's original battle style. A team-oriented style built to create safer fights and enable allies.
Lady Nagant's original battle style. A damage-focused style built to convert openings into direct pressure.
Mirio Togata's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Mirio Togata's Sheer Counter alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Mirko's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Momo Yaoyorozu's original battle style. A team-oriented style built to create safer fights and enable allies.
Mr. Compress's original battle style. A team-oriented style built to create safer fights and enable allies.
A straightforward brawler who controls close space and can become enormous for late-fight disruption.
Neito Monoma's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Nejire Hado's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Nejire Hado's Fairy alternate battle style. A team-oriented style built to create safer fights and enable allies.
Ochaco Uraraka's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Ochaco Uraraka's Zero Satellites alternate battle style. A durable frontline style built to contest space and absorb pressure.
Overhaul's original battle style. A team-oriented style built to create safer fights and enable allies.
Overhaul's Blighted Precipice alternate battle style. A durable frontline style built to contest space and absorb pressure.
Present Mic's original battle style. A damage-focused style built to convert openings into direct pressure.
Present Mic's D.J. Board alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Shota Aizawa's original battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Upcoming: Shota Aizawa's Flow Runner alternate battle style. A damage-focused style built to convert openings into direct pressure.
Shoto Todoroki's original battle style. A damage-focused style built to convert openings into direct pressure.
Shoto Todoroki's Ice Fang Wind Flame alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
A ranged damage dealer built around space control, vacuum setups, and decisive chase tools.
Tamaki Amajiki's original battle style. A damage-focused style built to convert openings into direct pressure.
Tenya Iida's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Tomura Shigaraki's original battle style. A damage-focused style built to convert openings into direct pressure.
Tomura Shigaraki's Catastrophe alternate battle style. A durable frontline style built to contest space and absorb pressure.
Tomura Shigaraki's Thousand-Hand Break alternate battle style. A specialist style whose value depends on timing, setup, and matchup knowledge.
Tsuyu Asui's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.
Twice's original battle style. A mobility-focused style built for rotations, pursuit, and disengagement.