Rapid S7 Original battle style Difficulty 8/10
Hawks
A highly mobile scout and skirmisher who pressures from the air and chooses when fights begin.
Game plan
How Hawks plays
Use flight and tracking information to isolate targets, poke safely, and rotate before enemies can answer.
Kit overview
Skills and special actions
Alpha
Wingbeat
Fires feathers that can track targets while aiming down sights.
Beta
Wind Cross
A forward rush that transitions into flight after connecting with an enemy.
Gamma
Storm Wings
Creates a wind vortex that reveals affected enemies to the team.
Special Action
Fierce Wings
Enables flight and can carry a teammate during a rotation.
Special Action
Special Action Escape
Uses remaining special-action charge to recover from a knockback and reposition.
What works
Strengths
- Exceptional map mobility
- Strong scouting and target tracking
- Can transport a teammate
Watch for
Weaknesses
- Low HP leaves little room for mistakes
- Flight management has a high skill ceiling
- Can drift too far from team support
First matches
Beginner notes
- Mobility is only useful if you know where your team can follow. Check their position before committing.
- Use height to gather information, not only to chase damage.