Rapid S7 Original battle style Difficulty 8/10

Hawks

A highly mobile scout and skirmisher who pressures from the air and chooses when fights begin.

  • airborne
  • scout
  • tracking
  • high-mobility
Hawks character artwork

Game plan

How Hawks plays

Use flight and tracking information to isolate targets, poke safely, and rotate before enemies can answer.

Kit overview

Skills and special actions

Alpha

Wingbeat

Fires feathers that can track targets while aiming down sights.

Beta

Wind Cross

A forward rush that transitions into flight after connecting with an enemy.

Gamma

Storm Wings

Creates a wind vortex that reveals affected enemies to the team.

Special Action

Fierce Wings

Enables flight and can carry a teammate during a rotation.

Special Action

Special Action Escape

Uses remaining special-action charge to recover from a knockback and reposition.

What works

Strengths

  • Exceptional map mobility
  • Strong scouting and target tracking
  • Can transport a teammate

Watch for

Weaknesses

  • Low HP leaves little room for mistakes
  • Flight management has a high skill ceiling
  • Can drift too far from team support

First matches

Beginner notes

  1. Mobility is only useful if you know where your team can follow. Check their position before committing.
  2. Use height to gather information, not only to chase damage.