Assault S1 Original battle style Difficulty 5/10
Eijiro Kirishima
Eijiro Kirishima's original battle style, centered on Red Counter with Red Burst as the supporting upgrade.
Game plan
How Eijiro Kirishima plays
A durable frontline style built to contest space and absorb pressure. Red Counter lunges into a heavy straight punch. Use Red Burst to support that plan, and preserve movement or defensive resources when committing.
Kit overview
Skills and special actions
Alpha
Chanbara Blade
Rushes forward with a multi-hit chopping sequence.
Beta
Red Counter
Lunges into a heavy straight punch.
Gamma
Red Burst
Slams the ground for a shockwave, including from midair.
Special Action
Hardening
Temporarily raises defense and resists flinching.
What works
Strengths
- Frontline durability
- Reliable space control
Watch for
Weaknesses
- Mobility and range vary by matchup
- Can be punished when frontline resources are spent carelessly
First matches
Beginner notes
- Learn the timing and resource limits of Chanbara Blade before committing to long chases.
- Follow the suggested early breakpoints before spending cards on Chanbara Blade, the final upgrade priority.