Assault S1 Original battle style Difficulty 5/10

Eijiro Kirishima

Eijiro Kirishima's original battle style, centered on Red Counter with Red Burst as the supporting upgrade.

  • frontline
  • durable
  • assault
  • original-battle-style
Eijiro Kirishima character artwork

Game plan

How Eijiro Kirishima plays

A durable frontline style built to contest space and absorb pressure. Red Counter lunges into a heavy straight punch. Use Red Burst to support that plan, and preserve movement or defensive resources when committing.

Kit overview

Skills and special actions

Alpha

Chanbara Blade

Rushes forward with a multi-hit chopping sequence.

Beta

Red Counter

Lunges into a heavy straight punch.

Gamma

Red Burst

Slams the ground for a shockwave, including from midair.

Special Action

Hardening

Temporarily raises defense and resists flinching.

What works

Strengths

  • Frontline durability
  • Reliable space control

Watch for

Weaknesses

  • Mobility and range vary by matchup
  • Can be punished when frontline resources are spent carelessly

First matches

Beginner notes

  1. Learn the timing and resource limits of Chanbara Blade before committing to long chases.
  2. Follow the suggested early breakpoints before spending cards on Chanbara Blade, the final upgrade priority.